2.1 – Practice race
2.1.1 – Day prior to each race meeting
2.1.2 – Same starting conditions as the race session
2.1.3 – 125 minute practice
2.1.4 – 5 minute qualifying
2.1.5 – 20 minute race
2.2 – Practice
2.2.1 – 125 minutes
2.2.2 – 30% track usage
2.3 – Qualifying
2.3.1 – 5 minutes
2.3.2 – Can set a maximum of 4 laps
2.3.3 – Lone qualifying (drivers on track by themselves)
2.4 – Race
2.4.1 – Distance set as per section 7 of the rules
2.4.2 – Grid ordered by qualifying time
2.4.3 – Maximum race time of 80 mins
2.5 – General Meeting Rules
2.5.1 – Fixed setup (using the track specific iRacing baseline set for each round)
2.5.2 – No fast repairs
2.5.3 – Drive through awarded at 20 incidents, and at every 10 incidents after that
2.5.4 – Time of day is set for practice (see section 7). The other sessions will have the time of day carried over from the previous session
2.5.5 – Track usage is carried over from each session
2.5.6 – Forecasted weather. This weather has all elements (excluding rain) generated by iRacing, taking into account in sim date and date along with the circuit’s climate
2.5.7 – Automatic full course cautions as decided by iRacing at oval rounds
2.5.8 – 1 GWC attempt if a race is set to end under caution
2.5.9 – Stewards may change parts of the format if they deem appropriate