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2 – Format

2.1 – Practice

2.1.1 – 110 minutes

2.1.2 – 30% track usage

2.1.3 – In sim date and time based on section 7 of the rules

 

2.2 – Qualifying

2.2.1 – 10 minutes

2.2.2 – All cars on track at the same time

 

2.3 – A Race Format

2.3.1 – Race 1

2.3.1.1 – 20 minutes

2.3.1.2 – Grid ordered by qualifying time

2.3.1.4 – A points system

 

2.3.2 – Warm Up

2.3.2.1 – 2 minutes

 

2.3.3 – Race 2

2.3.3.1 – 20 minutes

2.3.3.2 – Grid ordered by race 1’s results with the top 10 inverted (this is subject to change depending on the number of entries)

2.3.3.4 – A points system

 

2.4 – B Race Format

2.4.1 – Race

2.4.1.1 – 45 minutes

2.4.1.2 – Grid ordered by qualifying time

2.4.1.4 – B points system

 

2.5 – Meeting Rules 

2.5.1 – iRacing’s baseline setup is fixed for all drivers. The admins may adjust this setup if they deem appropriate

2.5.2 – 1 fast repair per race

2.5.3 – Drive through awarded at 20 incidents, and at every 10 incidents after that

2.5.4 – Track usage is carried over from each session

2.5.5 – Time of day is set for practice. The other sessions will have the time of day carried over from the previous session

2.5.6 – Dynamic weather

2.5.7 – Each race format may be adjusted by the ARL admins

 

2.6 – Championship Rules 

2.6.1 – 7 meetings

2.6.2 – Each driver’s lowest scoring meeting is dropped from their season points total

2.6.3 – Drop Scores only affect the drivers’ scores not the teams’ scores